Wednesday, May 23, 2018

Director’s Notebook Proposal (Year 1 Final Blog)

Next year, I want to use the play “She Kills Monsters” by Qui Nguyen as the basis for my director’s notebook project. I learned about this play from a performance Mr. Marshall’s son Dave participated in at his college this past year, and I found it incredibly funny and creative, and at times surprisingly relatable. The plot follows young adult Agnes Evans as she attempts to cope with the death of her nerdy teenage sister Tilly through experiencing Tilly’s hidden hobby, the tabletop role-playing game Dungeons and Dragons, for the first time. By playing the game with Tilly’s friends, Agnes comes to learn more about them, her sister, and herself, while gaining a new appreciation for the kind of obscure escapist fantasies Tilly found her refuge in. The show covers themes of family, mourning, secrets, understanding and appreciating others, and escape into fantasy. There is also a large focus on homosexuality as part of the plot, as and the topic is treated with due respect the whole way through. 

The fun part of doing a director’s notebook for this play will be imagining all of the scenes that take place within the game world. The stage type will have to allow for multiple scene changes in order to create different fantasy locals, such as an enchanted forest and an ancient castle. The outfits for the characters’ in-game personas could be done in a way similar to how the recent Broadway revival of “Once on this Island” handled the costumes for the gods. In that show, the gods have three “levels” of costume: their regular islander outfits, their full god outfits, and an in-between stage. With “She Kills Monsters”, when Agnes is first trying out Dungeons and Dragons, the costumes her other party members wear could be pretty simple, almost looking as though they’ve been thrown together from whatever was around, while still portraying the general idea of what each character is supposed to be (an elf warrior, a fiery lustful demon, etc.). Then as Agnes develops more investment in the game, the characters’ outfits can become more complex, so that by the end they would end up seeming as though they came straight from a fantasy video game. There are a lot of photographs easily found online of other productions that I could look over for potential inspiration (though of course I would never directly copy any of them).


Of course the player characters are not the only magical beings in the world of Dungeons and Dragons - there are also all of the enemy monsters the team has to face, from common generic creatures like goblins to giant bosses, such as the four-headed dragon known as Tiamat who serves as the final boss of the campaign. The performance I saw of this play brought these beings to life on stage through a combination of extras in consumes and puppetry, which I feel would also be necessary for my version. Even though the monsters are all pre-established Dungeons & Dragons characters, there is always room for slight artistic embellishments. I think that this show will be a ton of fun to do a Director’s Notebook for, as I genuinely enjoyed the show and its characters, and the premise and plot allow for a lot of creativity when it comes to the technical aspects of theater.

Monday, May 21, 2018

Informal Review of “Propless!”

Overall, I enjoyed the improv show on Saturday. The cast of twelve was varied in personality and levels of outgoingness that made them each feel like a valuable member. Unfortunately, the members chosen for each skit did not always balance each other out, and I’m not sure if this was because they were determined randomly or if it was just an error of judgement on the director’s part. During the first round of the “blindfold” activity, Krystal and Olivia were paired together. Neither of them came across as particularly confident, especially compared to other cast members like Jerry and Ray, and because of their lack of initiate, the skit dragged with repetitions and contradictions. However, this is the one example I can remember where the match-up of the actors caused a significant problem.
The skits I found the strongest were The Laughing Circle and the second round of The Dating Game. In the former, it seemed that having time in advance to create a loose character to build on helped the actors to come up with ideas when it came around to them, even if some were one-note. In terms of The Dating Game, Nan and Aaron had great chemistry, giving just the right number of hints to their true identities. On the flip side, the first round of this activity was one of my least favorite parts of the whole show. Julia Shatalov gave a surprisingly good portrayal of Santa, but Helen took a bit to fit into her role, and, most significantly, it felt like ReĆ­ didn’t even try, to be blunt. When Sam asked him where he saw himself (as Julia) in five years, the word “Broadway” immediately jumped to my mind, but the prolonged silence of waiting for Rei to give any kind of answer made everything super awkward. Still, even with moments with a distinct lack of laughter, I found a smile on my face for the majority of the show, and considering the limited amount of time these high schoolers had to get used to improv, I felt satisfied with the experience, and at times pleasantly surprised.